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Apr 25, 2024
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2013-2014 UMass Dartmouth Undergraduate Catalog [Archived Catalog]
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CIS 464 - Computer Game Design3 credits lectures; 3 hours per week Prerequisites: MTH 112, CIS 280, CIS 360 Science, technology, and art involved in the creation of computer games. A variety of software technologies relevant to games including programming languages, scripting languages, networks, simulation engines, and multimedia design systems are discussed along with underlying scientific concepts from computer science and related fields including simulation and modeling, graphics, artificial intelligence, real-time processing, and game theory. The art and design principles for developing usable and engaging games including software engineering, human computer interaction, thematic structure, graphic design, choreography, music and sound effects, and game aesthetics are introduced and compared.
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