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Apr 20, 2024
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2013-2014 UMass Dartmouth Undergraduate Catalog [Archived Catalog]
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CIS 463 - Game Engine Design3 credits Prerequisites: CIS 360 Design and implementation of core backbone of video game components. Unlike CIS 464 Game Design, this course does not focus on game content, but rather on creation of the components that facilitate game conent. Such topics include resource management, 2D and 3D graphics, physics, rigid body collision detection, human computer interaction, network framework, artificial intelligence waypoint systems, and how to pool them all together into one eloquent package - a game engine.
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