Required game arts classes provide students with necessary skills/knowledge for working in the game arts industry, while one elective class chosen from a list of recommended classes allows each student to choose a course aligned with their personal game arts interests.
The minor in game arts offers students the opportunity to accomplish the following:
* understand the roles of a professional game designer and game artist
* work with digital tools such as Photoshop, Unity3D, and Maya
* develop skills which will enable production of physical prototypes
* produce a portfolio of character, environment design, and functional prototypes
* prepare for careers such as:
-game artist
-game designer
-game user interface designer
-board game designer
To declare a Game Arts Minor, students must be a degree candidate who has earned at least 24 credits, with a minimum cumulative grade point average of 2.0 and a minimum 2.5 grade point average in their major.
Note: Minors in this concentration may be required to have a laptop.
Game Arts Core Courses (15 credits)
AXD 245 Story Structures
AXD 248 Principles of Game Design
AXD 246 Principles of Animation
AXD 347 Visual Design for Games
AXD 348 Game Design
And 1 course from the following (3 credits)
AXD 345 3D Modeling
AXD 346 3D Animation
AXD 446 Adv. Topics in Animation + Game Arts (may be taken more than once with different topics)
AXD 384 Digital Video Production