May 19, 2024  
2021-2022 UMass Dartmouth Undergraduate Catalog 
    
2021-2022 UMass Dartmouth Undergraduate Catalog [Archived Catalog]

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  • AXD 338 - Kiln Building

    Credits 3
    Studio / 6 hours per week
    The information and skills necessary to design and build a variety of ceramic kilns. Discussion will include fuel sources, burner design, and combustion needs for these fuels, and how these factors affect kiln design. Cross-listed with ART 698
    Graded
  
  • AXD 339 - Moldmaking & Multiples in Art

    Credits 3
    Studio
    Fundamentals of moldmaking and production of multiples. Ceramic, handmade paper, bronze and fine metal casting techniques will be covered in 4 week segments. Digital strategies for designing and printing 3D elements in relation to art and design will be incorporated as well as multiples for installations. Open to all university students
    Graded
  
  • AXD 341 - Painting: Thematic Development I

    Credits variable; 3.00 to 6.00
    Studio / 6 hours per week
    Requirements: Prerequisite: Complete one course: AXD 241, 242, 243, 244
    Exploration of color, composition, form and content in intermediate painting. Students work from nature, still life, the figure and abstract concepts with an emphasis on the development of an independent direction in their studio work.
    Graded
  
  • AXD 342 - Painting: Thematic Development II

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: Complete one course: AXD 241, 242, 243, 244
    In-depth investigation of a single subject and the development of a consistent, cohesive, personal and meaningful body of work. Process and content become a main focus as students continue to develop their understanding of color, space and composition.
    Graded
  
  • AXD 345 - 3D Digital Modeling

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 246; AXDA major
    An in depth exploration of 3d modeling and texture mapping. A variety of current modeling practices will be explored as well as current trends, UV mapping, and surface development.
    Graded
  
  • AXD 346 - 3D Digital Animation & Modeling

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 345; AXDA major
    Introduction to the fundamentals of 3D digital modeling and animation. Students will storyboard, design and produce a short portfolio quality 3D animation. Projects include story and character development as well as the analysis of natural forms and their associated motions.
    Graded
  
  • AXD 347 - Visual Design for Games

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 248; AXDA major
    Introduction to Digital Games. Visual Design for Games emphasizes the design and production of game assets and documentation. The course includes the creation of concept art, playable and non-playable characters, environments and level design. Students will produce playable prototypes constructed within a game engine.
    Graded
  
  • AXD 348 - Game Design

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 347; AXDA major
    Design and production og digital games. Game Design focuses on the creation of animation, graphic user interfaces and the use of story for interactive games. Students will design, create, and build functional prototypes using digital applications for drawing and game creation.
    Graded
  
  • AXD 350 - Dynamic, Screen Based Typography

    Credits 3
    Studio / 6 hours per week
    Application of typographic principles across print and digital publications, and the opportunities for the two to be in dialogue with each other. Surveys the conceptual, visual, and technical aspects of planning, designing, and prototyping dynamic screen-based typographic experiences.
    Graded
  
  • AXD 351 - Information Design

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 251
    Visual representation of data. Explores design strategies with an emphasis on designing information for complex and dynamic systems. Assignments focus on research and content analysis, selecting and editing, organization, and the visual representation of static, dynamic, and interactive data. Issues such as how design can help people read data, and how data becomes information will be addressed.
    Graded
  
  • AXD 352 - Human-Centered Design Thinking

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 251, AXD 351, and AXD 253 or 254
    Collaborative process and human-centered design. In addition to practicing team development and presentation methods, students will follow the stages of Design Thinking: empathize, define, research, ideate, prototype, and test. Predicated on solving a human issue, assignment outcomes are not restricted to any one media. This course encourages students to develop a variety of solutions.
    Graded
  
  • AXD 353 - Advanced Typographic Systems

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 253 & AXD 254
    Advanced Typography. Students explore the communicative and structural aspects of typography, experimenting with these aspects to enhance meaning. Building on previously covered typographic skills, students work on practical applications of advanced typographic systems. Projects focus on narrative and story-telling, and may result in print and/or screen-based solutions.
    Graded
  
  • AXD 354 - Experimental Processes

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 251 and AXD 253
    Idea development through the process of making. The course encourages students to set aside conventional graphic design problem-solving techniques and explore the realm of ¿what if?¿ Students learn new conceptual and material methods for producing work ¿ creating iterative methodologies, systems, tools, and participatory operations through physical, digital and hybrid activities. The course challenges assumptions about Design practice and creativity.
    Graded
  
  • AXD 355 - Sculpture: Think It, Make It

    Credits variable; 3.00 to 6.00
    Studio / 6 hours per week
    Individualized exploration. Exploration of three-dimensional art/design making and instruction in traditional and contemporary approaches to sculpture. The development of technical skills and exposure to a wide range of processes will be the emphasis. Students explore their own ideas and interests through assignments designed for broad and individualized interpretation.
    Graded
  
  • AXD 356 - Installation and Public Sculpture

    Credits 3
    Studio / 3 hours per week
    Ideas and techniques. In-depth design and development of ideas, research methods and communication through 3D form. The interaction of form and content, refining skills, sophisticated techniques and a maturing sense of aesthetic direction will be the emphasis of the course. Current issues related to public art and contemporary sculpture will be addressed.
    Graded
  
  • AXD 361 - Web Design

    Credits 3
    Studio
    Requirements: Prerequisite: DES 383; VIDE majors only, all other majors require permission of instructor
    Concepts and principles of web design and development. Emphasis on web standards, structural markup, visual presentation, interface, usability and accessibility. Concepts and skills will further the capabilities of students wishing to excel in areas pertaining to design for the world wide web.
    Graded
  
  • AXD 362 - Game Programming for Visual Artists

    Credits 3
    Studio
    Requirements: Prerequisite: DES 390
    Emergent concepts in programming for artists and designers. Game Programming for Visual Artists emphasizes the language of computational code as medium. No prior programming experience is required or assumed. Intended for students wising to excel in game design, interactive digital art, and web design.
    Graded
  
  • AXD 363 - Virtual Reality Design

    Credits 3
    Lecture / 3 hours per week
    Requirements: Prereqs: DES 283, 384
    Introduction to virtual reality. Students create a virtual world, populate the space with objects and characters of their own creation, bring them to life using sound and animation, and then allow others to interact with their creation in the form of a first person, real-time interactive simulation. Both the theory and methodology associated with the design and construction of virtual experiences are investigated.
    Graded
  
  • AXD 364 - Visual FX

    Credits 3
    Studio
    Requirements: Prerequisite: DES 383; VIDE majors only, or permission of instructor
    Concepts and skills will further the capabilities of students wishing to pursue design for motion and dynamic media.
    Graded
  
  • AXD 375 - Fashion Design Studio

    Credits 3
    Studio
    Creative development within an interdisciplinary studio. Advanced construction, drafting, draping, couture techniques, research pertaining to the design, and use of several types of fabric are required. A research paper is written and presented, design problems are discussed and solved individually and as a team. Advanced techniques are demonstrated as necessary. Participation in the Fashion show and preliminary judging is required.
    Graded
  
  • AXD 376 - Technical Design for Fashion

    Credits 3
    Studio
    Relationship between design process and production process. Adobe Illustrator will be explored in depth to produce industry method flat illustrations. Students learn how to evaluate the fit of a sewn garment and to recognize and apply pattern corrections that maintain garment balance, proportion and design integrity. Emphasis is on analyzing garments and creating full technical packages.
    Graded
  
  • AXD 377 - Fashion Collection: Development

    Credits 1.5
    Studio
    Requirements: Prerequisite: AXD 375
    Develop an original collection of five garments aimed at a specific market. Students determine the customer profile, price point, and season, create a mood board presenting their research. Creativity and sophisticated design decisions must be evident in all design work, production may begin on garments as part of the development/decision making process. Note: collection will be finished/produced in AXD 378 Fashion Collection: Production in the Spring.
    Graded
  
  • AXD 378 - Fashion Collection: Production

    Credits 1.5
    Studio
    Requirements: Prerequisite: AXD 377
    Produce an original collection of five garments. Continuing the collection developed last semester, students use sophisticated techniques and construction skills during the production of their designs into finished garments. Design problems are solved and advanced techniques are covered as needed. A research paper is written and presented. Participation in the Fashion Show judging and the Fashion Show is required.
    Graded
  
  • AXD 380 - History of Craft I

    Credits 3
    Lecture
    The study of craft history world wide, addressing the media areas of ceramics, textiles, jewelry/metals, and wood furniture. Craft’s relationship with aesthetic and technical concerns, as well as social, cultural , and political influences are presented.
    Graded
  
  • AXD 381 - Photo Narratives

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 282
    The development of a personal approach to photography. Aesthetic and technical competence is developed in a series of projects that explore photographic narratives culminating in a final portfolio. This course is open to any student of the university.
    Graded
  
  • AXD 382 - Advanced Techniques and Concepts in Photography

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 381, AXD 281 & AXD 282
    Further exploration of personal photographic statements and advanced techniques including large format photography.
    Graded
  
  • AXD 384 - Digital Video Production

    Credits 3
    Studio / 3 hours per week
    Requirements: Prerequisite: AXD 282 or 245 or permission of instructor
    Digital video for art and design. Digital video production methods and techniques for creative, communicative and aesthetic purposes. This class examines preproduction, production and post-production processes for narrative art/design and experimental time-based storytelling. Students learn and reinforce skills for planning, shooting, and editing video with contemporary digital video cameras, lighting, sound equipment and computer software. Conceptual development, display methods and exhibition opportunities will be emphasized.
    Graded
  
  • AXD 385 - Lighting for Photography

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 282
    The art and design of lighting. Professional methods of lighting utilizing daylight, hot lights and electronic flash/strobe are studied. Still-life and portraiture are explored using digital capture.
    Graded
  
  • AXD 387 - Topics in Printmaking

    Credits 3
    Studio
    Requirements: AXD 387
    Special topics in Printmaking. Topics may include Advanced Etching, Lithography, Silkscreen, Monotype, Photo Processes, and Relief. Stand-alone topics may include Letterpress, Integrated Printmaking, and Print Processes for Designers, among others.
    Graded
  
  • AXD 388 - Art of the Book

    Credits 3
    Studio / 6 hours per week
    Requirements: Prereq: Junior Standing, any CVPA major
    Experimental approaches to bookmaking. Explore the possibilities inherent in the book¿s function as a repository of ideas and a form for expression. Study historical books and develop new forms by creating a variety of book structures both traditional and contemporary. Experiment with relationship of form and content in the design of the book and develop skills in bookbinding, papermaking, and letterpress printing.
    Graded
  
  • AXD 391 - Advanced Color Theory

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: FOU 110
    Introduction to advanced Color Theory. This studio course discusses the work of major color theorists and applies their theories in a series of class assignments. Structural use of color, color psychology and historical and contemporary use of color are studied through various media.
    Graded
  
  • AXD 392 - Composition & Design

    Credits 3
    Studio / 6 hours per week
    Advanced exploration of compositional elements and structures in a lecture/studio course. The elements/structures are presented to students via PowerPoint presentations that show how they have been applied in the field of art throughout history. Their use is discussed within the larger context of understanding and applying them directly within the students’ major field of study. Students become fluent in the visual language of art and apply it in critiques of their work as well as that of others.
    Graded
  
  • AXD 393 - Sustainable Textiles

    Credits 3
    Other / 3 hours per week
    Requirements: Prerequisite: AXD 225 and AXD 226 and AXD 327
    Green/sustainable textile topics. Studio component includes sustainable product development and natural dyes. Topics include issues around sustainable fashion, the global textile industry, and social justice in the arena of textile production, particularly in the developing world.
    Graded
  
  • AXD 396 - Directed Study

    Credits variable; 1.00 to 6.00
    Independent Study
    Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Conditions and hours to be arranged.
    Graded
  
  • AXD 400 - Advanced Topics in Art + Design

    Credits 3
    Studio
    Requirements: Prerequisite: Junior or Senior Standing in Art + Design, or permission of instructor.
    Advanced special topics in Art+ Design. Topics of interest and relevance to advanced Art+ Design majors. Conceptual exploration and/or professional-level experiences may be related to one or more of the areas of study within the department Course can be repeated with change of content.
    Graded
  
  • AXD 404 - Professional Practice

    Credits 3
    Seminar
    Requirements: Prerequisite: Senior Standing
    Professional preparation for students entering the craft fields. Portfolio preparation, art/craft gallery practice, business and industry concerns are addressed.
    Graded
  
  • AXD 405 - Professional Design Practice

    Credits 3
    Studio / 12 hours per week
    Requirements: Prerequisite: Senior Standing in Art + Design
    Pragmatic business aspects, skills needed for a career in design. Students create self-promotional materials and portfolios; write resumes, proposals, contracts and correspondence; and improve presentation, interview and job search skills. The course includes production practices, marketing methodologies, and professional etiquette and ethics; field trips to printers/vendors and design studios; and presentations from visiting professionals.
    Graded
  
  • AXD 406 - Professional Studio Art Practice

    Credits 3
    Seminar / 3 hours per week
    Requirements: Prerequisite: Senior Standing
    Preparation of Fine Arts students for the profession they will be entering. This includes: portfolio preparation; résumé; artist statement; letter of intent; researching graduate programs and residencies; internships; documenting studio work; gallery contracts; artwork presentation and conservation issues.
    Graded
  
  • AXD 407 - Studio Art Capstone

    Credits 3Satisfies University Studies requirement: Learning through Engagement
    Seminar / 3 hours per week
    Requirements: Prerequisite: ADX 406
    Prepares students to engage in their Senior Capstone/Senior BFA Exhibition. BFA students synthesize and integrate skills achieved in major studio and university courses. Each student will create a comprehensive and cohesive body of visual work that will be exhibited in a professional community gallery venue.
    Pass/Fail
  
  • AXD 413 - Illustration V

    Credits 3
    Studio / 12 hours per week
    Requirements: Prerequisite: AXD 314
    Students develop their individual strengths and interests to bring technical and conceptual skills to a professional level and to define a personal style. This course also includes projects which will result in printed work, and frequent guest lectures.
    Graded
  
  • AXD 414 - Illustration: Portfolio and the Profession

    Credits 6Satisfies University Studies requirement: Capstone Study
    Studio / 12 hours per week
    Requirements: Prerequisite: AXD 413
    Continuation of DES 421. Each student designs and executes a long-term project in his or her particular area of interest in order to build a consistent, professional-level portfolio. Self promotion and business aspects of the illustration field are explored.
    Graded
  
  • AXD 421 - Advanced Drawing Concepts

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: Any 300-level Drawing course, or permission of instructor
    Advanced drawing exploration and correlation of previous drawing experiences that manifest in a 2d or 3d approach. Emphasis is placed on conceptual investigation, expression, and interpretation. Students develop their personal vision, creative process, and independent, cross-disciplinary studio practice within the context of art history and contemporary art.
    Graded
  
  • AXD 422 - Imaginative Drawing

    Credits 3
    Studio with Lecture / 3 hours per week
    Requirements: Prerequisite: Complete one course: AXD 321, 322, 323, 324 or 325
    Imagination, interpretation and expression. Students draw from previous drawing experience, while working from imagination, expression and interpretation of dreams, memory, doodles, fantasies, and comic book narratives in the context of art and design. Images in non-western cultures are analyzed. Working abstractly is explored and encouraged as part of the visual vocabulary in this course.
    Graded
  
  • AXD 423 - Senior Drawing Studio

    Credits 6
    Studio
    Exploration of advanced concepts in drawing with emphasis on the development of an independent direction in the student’s studio work. Individual critiques, presentations, and seminar discussions of contemporary issues in drawing are held throughout the course.
    Graded
  
  • AXD 424 - Senior Drawing Project

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 423
    Continuation of advanced concepts in drawing. Individual critiques, presentation, and seminar discussions of contemporary issues in drawing promote the students’ development of a consistent, cohesive, personal, and meaningful body of work for their capstone exhibition.
    Graded
  
  • AXD 432 - Ceramics Capstone

    Credits 6
    Studio
    Requirements: Prerequisite: AXD 431
    Capstone studio course in Ceramics leading to exhibition. In addition to the completion of a personal body of work, this course has a seminar component covering exhibition design, business practices including pricing, shipping, and documentation for artists. A sources presentation covering artistic influences, concepts and future goals will conclude the course.
    Graded
  
  • AXD 441 - Senior Painting Studio

    Credits variable; 3.00 to 6.00
    Studio / 6 hours per week
    Requirements: Prerequisite: Complete one course: AXD 341 or 342
    Exploration of advanced problems in painting with an emphasis on the development of an independent direction in their studio work. Individual critiques and seminar discussions of contemporary issues in painting are presented.
    Graded
  
  • AXD 442 - Senior Painting Project

    Credits variable; 3.00 to 6.00
    Studio / 600 hours per week
    Requirements: Prerequisite: Complete one course: AXD 341 or 342
    Continuation of advanced problems in painting. Students gradually work more independently in the studio. Individual critiques and discussions of contemporary issues in painting assist students in preparation to develop a consistent, cohesive, personal and meaningful body of work for their final senior exhibition.
    Graded
  
  • AXD 445 - Senior Animation Studio

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 346; AXDA major
    An in depth exploration of 3D digital animation. Storyboards, rigging, principals of animation, as well as virtual lighting and camera operation will be addressed. Students will create a short 3D animation.
    Graded
  
  • AXD 446 - Advanced Topics in Animation + Game Arts

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 345 and AXD 347
    Special topics in animation and game arts. Topics may include Programming for Visual Artists, Virtual Reality Design, Visual FX, and Web Design among others. Course can be repeated with change of content.
    Graded
  
  • AXD 447 - Senior Game Studio

    Credits 3
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 348; AXDA major
    Intensive study of game art and design. Game Studio’s emphasis is placed on the development of collaborative and team-based game production. Game projects result in functional prototypes which are supported by varying types of collateral such as: drawings; storyboards; animatics, interactive and game design documents; 3D models, digital paintings.
    Graded
  
  • AXD 448 - Animation +Game Arts Capstone

    Credits 3Satisfies University Studies requirement: Capstone Study Learning through Engagement
    Studio / 6 hours per week
    Requirements: Prerequisite: AXD 445, AXD 447; AXDA major
    Professional development, including high-quality senior level portfolios, will be addressed. Students will develop a professional, self-promotional design system to promote their unique creative vision.
    Graded
  
  • AXD 450 - Advanced Topics in Graphic Design

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 351, 352, 353, & 354AXD 450
    Special topics in Graphic Design. Topics may include Identity and Branding, Environmental Graphic Design, Animated Typography, App Design, Advanced Web Design, and Campaign Design among others.
    Graded
  
  • AXD 451 - Graphic Design: Community Engagement Design

    Credits 3
    Studio
    Addresses social and ethical design perspectives while developing communication strategies built on models of conversation and participation. Students examine and identify public needs, constraints and/or opportunities for community partners and clients. Emphasis is on presentation skills, research and concept development as a process, systems and predicting outcomes of design action.
    Graded
  
  • AXD 452 - Capstone in Graphic Design

    Credits 6Satisfies University Studies requirement: Capstone Study
    Studio / 12 hours per week
    Requirements: Prerequisite: DES 353, DES 451
    Capstone course. Students focus on their self-directed, multi-dimensional degree project. Students are encouraged to develop a personal approach to design, exploring their individual strengths and interests in the field. Guest critics and lecturers are in integral part of the course, which culminates in the Senior Exhibition.
    Graded
  
  • AXD 454 - Topics in Sculpture

    Credits 3
    Studio / 6 hours per week
    An in-depth exploration of a specific sculptural concern. A single topic will be offered each semester. Special topics include Bronze Casting, Aluminum Casting, Stone Carving, Installation/Performance Art, The Figure, Cast Paper, and Site-Specific Sculpture.
    Graded
  
  • AXD 455 - Sculpture Senior Studio

    Credits variable; 3.00 to 6.00
    Studio
    Requirements: Prerequisite: AXD 355 or AXD 356
    Advanced exploration in sculptural processes with an emphasis on the development of an independent direction in their studio work. Each student’s individual expression will determine the exploration of materials, processes and themes. Demonstrations on contemporary trends in media/technology, individual critiques and discussions on contemporary issues in sculpture will be presented.
    Graded
  
  • AXD 456 - Sculpture Senior Project

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 355 or 356
    A continuation of advanced study in personal content, research methods and the development of an individual vocabulary in sculpture. Independent studio work coupled with regular individual critiques will support each student as they prepare a consistent, cohesive, and meaningful body of work for their final senior BFA exhibition. No prerequisites, C.
    Graded
  
  • AXD 476 - CAD for Fashion Design II

    Credits 3
    Studio
    Requirements: Prerequisite: FOU 140, AXD 275, AXD 278, AXD 276, & AXD 376
    Advanced computer drafting skills using Gerber Garment Technology. Students are required to develop an original pattern(s) using pattern making skills acquired in AXD 276 CAD for Fashion Design 1. Gerber Technology’s “Accumark 3D” software simulating 3-D models will be used as a tool to fit, colorize and view the samples. A fit-muslin is made and compared to the digital garment.
    Graded
  
  • AXD 477 - Fashion Design Capstone:Development

    Credits 1.5
    Studio
    Requirements: Prerequisite: AXD 377
    Create an original collection. Students determine the customer profile, target market, price point, season and make a presentation descriptive of their research. Sample garments will be presented to a panel of outside industry mentors. Participation in the Fashion show and preliminary Judging is required. The final line plan must meet the approval of the class instructor and program director.
    Graded
  
  • AXD 478 - Fashion Design Capstone: Production

    Credits 1.5
    Studio
    Requirements: Prerequisite: AXD 477
    Original collection garments with tech pack and supportive papers for manufacturing. The culmination of four years of work, the collection is the focal point of the portfolio, demonstrating the student’s ability in original design, patternmaking, draping and garment production. Advanced techniques are covered as necessitated by the designs. Participation in the fashion show and judging is required.
    Graded
  
  • AXD 481 - Senior Photography Projects

    Credits 6
    Studio / 12 hours per week
    Requirements: Prerequisites: AXD 281, 282, 381, 382
    Intensive application of advanced techniques and theory used in contemporary photography to create a senior thesis presentation. In addition, the first half of the semester, students work on a self-assigned photographic project to satisfy the learning through engagement requirement.
    Graded
  
  • AXD 482 - Photography Capstone

    Credits 6Satisfies University Studies requirement: Capstone Study
    Studio / 12 hours per week
    Requirements: Prerequisite: AXD 481,308, and 385
    Continuation of AXD 481. Students continue thesis project development, culminating in a self-designed photobook and thesis exhibition.
    Graded
  
  • AXD 487 - Senior Printmaking Studio

    Credits variable; 3.00 to 6.00
    Studio
    Requirements: Prerequisite: AXD 387
    Advanced explorations in printmaking. This course emphasizes the development of an independent direction in studio work. Individual critiques and seminar discussions of contemporary issues in printmaking are presented.
    Graded
  
  • AXD 488 - Senior Printmaking Project

    Credits 3
    Studio
    Requirements: Prerequisite: AXD 487
    Advanced projects in printmaking. Emphasis is placed on investigation, expression and interpretation. Students continue to develop and implement the critical skills necessary to cultivate their creative process and independent studio practice within the context of art history and contemporary art. Students continue their development of a consistent, cohesive, personal and meaningful body of work for their final capstone exhibition.
    Graded
  
  • AXD 494 - On Creativity: China

    Credits 3
    Seminar
    Introduction to the art, culture, and commerce of East Asia. This seminar course will include a study abroad component. Students examine culture, geography, and conceptual spaces through seminar preparation, travel, field studies, and cross-disciplinary critiques. Students gain an understanding of the context of Chinese cultural history and contemporary society to inform and expand their own research and creativity. Cross-listed with AXD 594
    Graded
  
  • AXD 495 - Independent Study

    Credits variable; 1.00 to 6.00
    Independent Study
    Study under the supervision of a faculty member in an area not otherwise part of the discipline’s course offerings. Conditions and hours to be arranged.
    Graded
  
  • AXD 496 - Directed Study

    Credits variable; 1.00 to 6.00
    Independent Study
    Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Conditions and hours to be arranged.
    Graded
  
  • BIO 101 - General Biology I

    Credits 3Satisfies University Studies requirement: Science of Natural World
    Lecture / 3 hours per week
    Requirements: Prerequisite: Not offered for credit to biology majors
    An introductory human biology course emphasizing energy flow and the function of cells and molecules, basic genetics, and selected aspects of human physiology.
    Graded
  
  • BIO 102 - General Biology II

    Credits 3Satisfies University Studies requirement: Science in Engaged Community
    Lecture / 3 hours per week
    Requirements: Prerequisite: BIO 101 or permission of instructor; Not offered for credit to biology majors
    Continuation of introductory biology with emphasis on the reproduction and genetics of organisms, their evolution, behavior, and interactions within ecosystems.
    Graded
  
  • BIO 103 - Topics in Biology

    Credits 3Satisfies University Studies requirement: Science of Natural World
    Lecture / 3 hours per week
    Requirements: Prerequisite: Not offered for credit to biology majors
    Study in specific areas of biological science such as human genetics, microbes, and the insect world. Not offered for credit to biology majors.
    Graded
  
  • BIO 104 - Introduction to Marine Biology

    Credits 1
    Lecture
    Requirements: BIO 104
    An introduction to the basic principles of marine biology. Students will learn about major marine organisms and habitats as well as current research being conducted in marine biology at the University.
    Graded
  
  • BIO 105 - Human Nutrition

    Credits 3Satisfies University Studies requirement: Science in Engaged Community
    Lecture / 3 hours per week
    Major nutrients and their role in human function. Provides the foundation for understanding the relationship of nutrition to health, fitness, energy, weight management, longevity, and disease prevention. Nutritional strategies to promote the health of persons will be introduced. Identification of nutritional needs at each stage in the life cycle will be explored. Skills in written communication and computer data analysis will be enhanced by a dietary self-analysis.
    Graded
  
  • BIO 107 - Biology of Genetic Disease

    Credits 3Satisfies University Studies requirement: Science in Engaged Community
    Lecture / 3 hours per week
    Fundamentals of genetic disease and disorders. Explains the role of genes in causing disease and disorders and the prospects that genetic information will help prevent, treat and cure diseases. This course also presents the ethical issues and social context of medical genetics. This course is intended for the non-biology major and meets the University Studies Curriculum Cluster 2 B requirements.
    Graded
  
  • BIO 108 - Cancer Biology

    Credits 3Satisfies University Studies requirement: Science in Engaged Community
    Lecture / 3 hours per week
    Fundamentals of cancer biology. This course examines scientific causes of cancer. Additional analysis includes studying the emotional, financial, social and psychological effects on patients, family and caregivers in “real-world” applications. This course is intended for the non-biology major and meets the University Studies Curriculum Cluster 2B requirement.
    Graded
  
  • BIO 112 - The Ocean Environment

    Credits 3Satisfies University Studies requirement: Science of Natural World
    Lecture / 3 hours per week
    Requirements: Prerequisite: Not offered for credit to biology majors
    The study of the ocean environment as an integrated ecosystem: The biology of marine organisms and the related physical, chemical, and geological processes of the sea with attention given to the exploitation of marine resources and pollution. Not offered for credit to biology majors.
    Graded
  
  • BIO 114 - Wellness Today

    Credits 3
    Essential building blocks of wellness. This course promotes a thorough understanding of wellness by addressing the body, mind, and spirit as they work together to define a person’s overall health and well-being. The elements of wellness include various aspects of personal health, including physical health, emotional health, social health, and spiritual health.
    Graded
  
  • BIO 121 - Introductory Biology I

    Credits 3Satisfies University Studies requirement: Science of Natural World
    Lecture / 3 hours per week
    Requirements: Prerequisite: Biology Majors Only or Engineering Majors or permission of department chair or instructor
    A broad survey of the field of biology; first of two semester sequence. This course introduces fundamental principles in molecular biology, cellular biology, heredity & genetics, and evolutionary theory. Emphasis is placed on the process of scientific discovery, evidence, and logic that support these principles. Pr-requisite for 200, 300, & 400 level biology courses.
    Graded
  
  • BIO 122 - Introductory Biology II

    Credits 3Satisfies University Studies requirement: Science in Engaged Community
    Lecture / 3 hours per week
    Requirements: Prerequisite: BIO 121 or Engineering Majors or permission of department chair or instructor
    A broad survey of the field of biology; second of a two semester sequence. This course explores the diversity of living things, examines topics in anatomy & physiology, and introduces the field of ecology. Emphasis is placed on the process of scientific discovery, evidence, and logic that support the concepts associated with these fields. Additional emphasis is placed on the use of biological information in society. Pre-requisite for 200, 300, and 400 level biology courses.
    Graded
  
  • BIO 131 - Introductory Biology Laboratory I

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Prerequisite: Biology Majors Only or Engineering Majors or permission of department chair or instructor
    The first of a two-semester sequence designed to provide freshmen biology majors and other students with hands on training in scientific thinking & techniques. This course emphasizes hypothesis generation, experimental design, and communication of results through peer-review style written reports. During most class sessions, students learn techniques, and then develop their own hypotheses & design experiments to test in consultation with the lab instructor.
    Graded
  
  • BIO 132 - Introductory Biology Laboratory II

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Prerequisite: BIO 121, 131 or Engineering Majors or permission of department chair or instructor
    The second of a two-semester sequence designed to provide freshmen biology majors and other students with hands on training in scientific thinking & techniques. This course emphasizes data analysis through statistical techniques. Emphasis is also placed on presentation of original research through both peer-review style written reports, and through a group poster presentation.
    Graded
  
  • BIO 143 - Ecology and Environmental Issues

    Credits 3Satisfies University Studies requirement: Science in Engaged Community
    Lecture
    The science of ecology as it applies to major environmental issues. Principles of population, community, and ecosystem ecology will be introduced in the context of such problems as invasive species and global climate change. Students will also learn and apply the scientific method through readings, discussion, and on-campus field research.
    Graded
  
  • BIO 196 - Directed Study

    Credits variable; 1.00 to 6.00
    Independent Study
    Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Terms and hours to be arranged.
    Graded
  
  • BIO 210 - Biology of Populations

    Credits 3
    Lecture / 3 hours per week
    Requirements: Prerequisite:BIO 121, 122, 131, 132
    An introduction to the biology of groups of individuals of the same specific kind as units of evolutionary and ecological change: the characterization, origin, and maintenance of phenotypic and genetic variety and the selective and chance processes that shape this variation and effect adaptation, speciation, and the observed geographical and temporal distributions of different kinds of organisms.
    Graded
  
  • BIO 211 - Biology of Populations Laboratory

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Corequisite: BIO 210
    Experimental approaches to selected topics in population biology are investigated by linking observations on laboratory populations with expectations generated by student-designed computer simulations using BASIC programming. Topics include selection, genetic drift, heritability, and spatial and temporal dispersion patterns.
    Graded
  
  • BIO 214 - Experimental Design & Analysis

    Credits 3
    Lecture
    Requirements: Prerequisite: BIO 121 & 122
    Introduction to experimental design & statistical analysis of data in the biological sciences. Topics include design of experiments to yield valid & reliable conclusions; methods to summarize data numerically & graphically; and statistical techniques to test hypotheses involving one or two variables.
    Graded
  
  • BIO 215 - Ecology & Evolution

    Credits 3
    Lecture / 3 hours per week
    Requirements: Prerequisite: BIO 121 & 122
    Introduction to major concepts in the fields of ecology and evolutionary biology. The field of ecology focuses on the study of species interactions, while the field of evolution studies the mechanisms by which species change over time. The course topics central to both fields highlighting conceptual overlap.
    Graded
  
  • BIO 221 - Anatomy and Physiology I

    Credits 3Satisfies University Studies requirement: Science of Natural World
    Lecture / 3 hours per week
    Requirements: Prereq: Nursing, Biology or Bioengineering majors only or permission of instructor
    A systematic study of the human body emphasizing structural and functional relationships. Topics include cellular activity and tissue organization. The skeletal, muscular, and cardiovascular morphology and function are presented.
    Graded
  
  • BIO 222 - Anatomy and Physiology II

    Credits 3
    Lecture / 3 hours per week
    Requirements: Prerequisite: BIO 221
    Continuation of BIO 221. Study of the structure and function of the respiratory, digestive, nervous, urinary, endocrine, and reproductive systems.
    Graded
  
  • BIO 223 - Anatomy and Physiology Laboratory I

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Corequisite: BIO 221 or permission of instructor
    1 hour laboratory lecture, 2 hours laboratory Emphasis is placed on methods of measuring physiological processes. Study of body structure is accomplished by dissection of animal specimens and by use of tissue materials.
    Graded
  
  • BIO 224 - Anatomy and Physiology Laboratory II

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Prerequisite: BIO 223
    Continuation of BIO 223. 1 hour laboratory lecture, 2 hours laboratory. Emphasis is placed on methods of measuring physiological processes. Study of body structure is accomplished by dissection of animal specimens and by use of tissue materials.
    Graded
  
  • BIO 225 - Experiments in Ecology & Evolution

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Prerequisite: BIO 121 & BIO 122
    Corequisite: BIO 214 or BIO 215
    A laboratory applying principles of experimental design and statistical analysis to concepts in ecology and evolution. Given questions in ecology and evolution, students propose hypotheses and design and conduct experiments in the lab, in the field, or using computer simulations. Data is graphed and analyzed using appropriate analysis software.
    Graded
  
  • BIO 234 - Cell Biology

    Credits 3
    Lecture / 4 hours per week
    Requirements: Prerequisite: BIO 121, BIO 122, and CHM 152 or CHM 156 with a C- or better.
    A study of the structure & processes of living cells, including prokaryotes (archaea, eubacteria) and emphasizing eukaryotes (plants, animals, fungi, etc.). Area of focus include cell anatomy, structure and function of biological macromolecules, processes of the gene (replication, transcription, translation), endomembrane trafficking, cytoskeletal structure and function, regulation and mechanics of cell division, and cell signaling.
    Graded
  
  • BIO 235 - Genetics

    Credits 3
    Lecture / 3 hours per week
    Requirements: Prerequisite: BIO 121 & 122
    Introduction to the science of heredity. The lectures present an integrated concept of the gene provided from the study of Mendelian and molecular genetics. Selected topics in quantitative inheritance and human genetics are included.
    Graded
  
  • BIO 236 - Cells & Genetic Laboratory

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Prerequisite: BIO 121 & 122. Corequisite: BIO 234 or 235
    A laboratory course emphasizing current approaches to studying cellular function and genetic inheritance.
    Graded
  
  • BIO 244 - Biology of Cells Laboratory

    Credits 1
    Laboratory / 3 hours per week
    Requirements: Prerequisite: BIO 121, 122, 131, 132; Co-req: BIO 234; Or permission of instructor
    A laboratory course emphasizing the biochemical, spectroscopic, and microscopic procedures necessary to study cell function.
    Graded
  
  • BIO 251 - Medical Microbiology

    Credits 3
    Requirements: Prerequisites: CHM 101 & 102 or CHM 105; open only to students enrolled in the College of Nursing, except by special permission of instructor
    Fundamentals of microbiology to prepare students interested in the health science field. Topics include basic microbiology, control of microorganisms, host resistance, and pathogenic microorganisms.
    Graded
  
  • BIO 251 - Medical Microbiology

    Credits 3
    Lecture / 3 hours per week
    Requirements: Prerequisites: CHM 101, 102; open only to students enrolled in the College of Nursing, except by special permission of instructor
    Fundamentals of microbiology to prepare students interested in the health science field. Topics include basic microbiology, control of microorganisms, host resistance, and pathogenic microorganisms.
    Graded
  
  • BIO 261 - Medical Microbiology Laboratory

    Credits 1
    Requirements: Prerequisite: CHM 101 & CHM 102 or CHM 105, Nursing Majors Only; Corequisite: BIO 251
    Exercises in microbiological principles and techniques, such as microscopy, staining, growth and quantitation of microbial cultures, and identification of microorganisms by biochemical and other tests. Intended to accompany and illustrate BIO 251 Medical Microbiology.
    Graded
  
  • BIO 270 - Biology Teaching Experience

    Credits 3
    Practicum / 3 hours per week
    Requirements: Prereq: At least Junior Standing; previously earned a B+ in the course they will be assisting and permission of instructor and departmental chairperson.
    Practicum in assisting in teaching a biology lab course. Under the supervision of a biology faculty/sponsor, students gain practical experience in assisting in a biology laboratory course they have previously successfully completed. Weekly activities include training with the faculty sponsor before lab, assisting the students during lab, and reviewing the experience with the faculty sponsor after each lab. This is an elective course for academic credit.
    Credit / No Credit
 

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