2009-2010 UMass Dartmouth Undergraduate Catalog [Archived Catalog]
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CIS 464 - Computer Game Design3 credits lectures; 3 hours per week Prerequisites: MTH 112, CIS 280, CIS 360
Science, technology, and art involved in the creation of computer games. A variety of software technologies relevant to games including programming languages, scripting languages, networks, simulation engines, and multi-media design systems are discussed along with underlying scientific concepts from computer science and related fields including: simulation and modeling, graphics, artificial intelligence, real-time processing, and game theory. The art and design principles for developing useable and engaging games including: software engineering, human computer interaction, thematic structure, graphic design, choreography, music and sound effects, and game aesthetics are introduced and compared.
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